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Creating a ceramic tile in GIMP2
February 2005
Copyright
Gaurav Nawani
Introduction
In this tutorial we are going to create a ceramic tile floor texture
using Gimp tools. Gimp ver2.2 has been used for this tutorial, if you
are using earlier versions, you might require different steps.
Step1.
We will first start of with a new file of your chosen size. Here the
size is of 300x300 pix, choosing. Choose and fill the base color of
darker brown.
Step2.
Create an empty layer. Goto Filters>>
distort>> Mosaic and adjust the settings as in the image
1.
Image1.
The Mosaic dialog box settings.
Image2.
The mosaic tile rendered.
The mosaic distort filter will fill up the transparent later with
mosaic tiles as shown in the Image 2.
Step3.
Since its a tile we need to make it seamless. We have to repeat
seamless drill as done in previous tutorials. Select the tiled layer,
press Ctrl+O to bring up layer offset dialog box and fill 150 in both
x& y and press OK. You will get something like below. It is not
seamless and need to be worked.
Make it seamless by creating. joining and cutting current tile patterns
by editing them with clone brush and or any tool you prefer.
Image3.
The Offset layer.
Step4.
After making the tile seamless, right click on the tiled layer and
click Alpha to selection. Create a new transparent layer and fill it
with same 'grey' ffrom the rendered tile.
Duplicate the new layer and apply Gaussian burr of .6. Right click on
the blurred layer and select Merge down, to merge it with the base
layer it was duplicated from.
This step is done as we need a source for bump map layer. You can use
the source from the step3 itself but it will not create smoother edges
in the bump as the one we prepared in this step.
Step5.
Select the base color layer and goto Filters>>
Map>> Bump Map. And apply the settings as below.
Image4.
Bump mapping for the tile patters
Step6.
Its time to create details on the texture. First go back to the
seamless tile again and right click and select 'Alpha to selection'
again. Create a new transparent layer. Apply
Filters>> Noise>> Hurl
at default settings.
The goto Layers>>
Color>> Apply desaturated
on the noise layer. Apply Gaussian blur of .3 on the layer.
Step7.
Now we need to create bump maps from the noise layer as source. Select
the bump mapped color tile texture. And apply Filters>>
Map>> Bump Map.
Select the source as the noise layer and copy the setting from the
image5.
Image5.
Bump map settings for noise.
Image6.
The tile nearly finished.
Step8.
Select the seamless tile from the Step3 and select “Alpha to
selection” and then press Ctrl+I to invert the selection.
Create a new layer at the top of all layers and fill it with black and
change its transparency level to 20-35 what ever works best for you.
Basic tile is finished.
Image7.
After addition of details.
Image8.
The Ceramic tile texture after tiling 2x2 times.
Step9.
This is final step for the texture tiling. After creating the tile you
need to flatten it and check it for any seamless defects. Use the same
method as step3 if you need to make it seamless. Your ceramic tile is
ready to put for other uses.
Image9.
Sample texture after some modding.
This finishes the Ceramic texture tutorial in Gimp.
Enjoy!
Gaurav Nawani
2005 Copyright
Gaurav
Nawani
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